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C00002 00002	There are two programs available for playing Go.
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There are two programs available for playing Go.

R GO runs the computer-player program.  It uses a stripped-down  version
of the program used in Ryder's  thesis, together with a display  package
by MAL.  It is rather slow and  not a very good player, but it's  there.
The only documentation for the program is in Ryder's thesis, a CS report
which has recently gone out of print.   You can probably find a copy  if
you look hard enough.

R GOGAME runs the two-player program by DON.  The computer acts only  as
a referee, warning  of atari,  detecting ko,  etc.  It  also allows  the
players to save and restore from  files, get XGP listings of the  board,
and various other bells and whistles.   For a complete list of  options,
get a game started  and type ?<return>.  For  the moment, a sample  game
(which may be read in using the <control>R option) is stored in the file
SAMPLE.GO[1,3].

The GO program has both DataDisc and III display capability.  The GOGAME
program is restricted to DataDiscs.

Note:  The GO program  maintains a file concurrently  with the game,  in
case of system crash (or whatever).  The GOGAME program updates its disk
file only when you tell it to (via the W or . options).
 
There is also a font for producing  Go formations on the XGP.  The  font
is called, of all things,  GO.  Like the chess  font, it should be  used
with the  spooler  switch /XLINE=0.   The  font  is used  by  GOGAME  in
producing its XGP listings.