perm filename GO.DOC[UP,DOC] blob
sn#265258 filedate 1977-02-20 generic text, type C, neo UTF8
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C00002 00002 There are two programs available for playing Go.
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Cā;
There are two programs available for playing Go.
R GO runs the computer-player program. It uses a stripped-down version
of the program used in Ryder's thesis, together with a display package
by MAL. It is rather slow and not a very good player, but it's there.
The only documentation for the program is in Ryder's thesis, a CS report
which has recently gone out of print. You can probably find a copy if
you look hard enough.
R GOGAME runs the two-player program by DON. The computer acts only as
a referee, warning of atari, detecting ko, etc. It also allows the
players to save and restore from files, get XGP listings of the board,
and various other bells and whistles. For a complete list of options,
get a game started and type ?<return>. For the moment, a sample game
(which may be read in using the <control>R option) is stored in the file
SAMPLE.GO[1,3].
The GO program has both DataDisc and III display capability. The GOGAME
program is restricted to DataDiscs.
Note: The GO program maintains a file concurrently with the game, in
case of system crash (or whatever). The GOGAME program updates its disk
file only when you tell it to (via the W or . options).
There is also a font for producing Go formations on the XGP. The font
is called, of all things, GO. Like the chess font, it should be used
with the spooler switch /XLINE=0. The font is used by GOGAME in
producing its XGP listings.